Or mechs like the 2nd line mech “behemoth” that carries 1 gauss in each arm. 10g with up to 90% lightspeed got enough kinetic energy for punching through EVERY known armor in a single shotĪ good example of a battlemech is the hollander that was build around a gauss rifle The bullet would IMO look more like an water drop (for minimizing air resistance) and wouldn’t weigh more than several gramms. if the bullet experiences too much force during the acceleration it would be simply crushed. Of course, one can also turn the Heavy Metal, Highlander Hero Mech, into such a sniper. ![]() the longer the barrel the more exact the rifle will be (like in reality) and also the speed of the bullet could be improved. 40 Gauss Ammo to last you exactly as long as a 12vs12 match. Sure, they both get the same four shots per ton but the bog-standard HGR is itself two tons lighter, so it can - crits permitting - more. In my book, the key advantage that the 'standard' HGR retains over its 'improved' cousin is generally better ammo endurance. So far I’ve got three Gauss rifles and four or five narc launchers, but only a single ton of ammo for each I allied with Marik, the Canopians, and Davion, but I can’t find ammo for either of these weapons anywhere. Re: Heavy Gauss Rifles, proper usage Reply 4 on:, 19:20:06. first the bullet wouldnt look like a std HE grenade and second the accelerating way of the turret are way to short for being effectiv. I don’t know what I’m doing wrong, but I can’t seem to find Gauss or NARC ammo anywhere. ![]() gauss rifles are using a series of electro-magnets to accelerate a ferromagnetic substance. The picture is c00l but i dont think a gauss rifle would look like this.
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